Technological Creativity and Interaction Design

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I use technology to design interactions and create artworks. I specialize in visual arts (sculptural and kinetic works, sound art, etc.) and human-computer interactions (UX, interfaces, installations, etc.).

Clients with whom I work range from ad agencies to game dev shops, from tech startups to research labs. I counsel clients to design user-centered experiences. I also favor projects which implement accessibility and take user privacy into account.

Concerning my media art practice, I prefer to concentrate on the value of craftsmanship, as opposed to showcasing computers and electronic parts in my different sculptures and installations.

Where design seeks to make interaction obvious, my creative works seek to obscure it. It’s an almost modernist reaction to contemporary creative technological fields.

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Blog

Thoughts on Graduating from University

Posted on May 13, 2018

Some fourteen years later, at almost forty, I finally completed my Bachelor of Fine Arts degree! All aspects of my life—academic, professional, and personal—went through many metamorphoses during those years. While I may not have been conscious of the value of those experiences as I went through each of them, they all helped me grow.

There are many ways to obtain knowledge today, and there are a lot of misconceptions about the path one should take, and why going through university is essential/worthless. I’d like to address some of these issues by sharing my experience and thoughts. I hope to help students and professionals, young and old, to reconsider preconceptions they might have about the path that “should” be taken.

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